Fynn Rieger - Game & Level Design

Fynn Rieger - Game & Level DesignFynn Rieger - Game & Level DesignFynn Rieger - Game & Level Design

Fynn Rieger - Game & Level Design

Fynn Rieger - Game & Level DesignFynn Rieger - Game & Level DesignFynn Rieger - Game & Level Design
  • PORTFOLIO
  • PROJECTS
    • Roose Dudes
    • Orpheus
    • Tied Up In Space
  • RESUME
  • CONTACT
  • Mehr
    • PORTFOLIO
    • PROJECTS
      • Roose Dudes
      • Orpheus
      • Tied Up In Space
    • RESUME
    • CONTACT
  • PORTFOLIO
  • PROJECTS
    • Roose Dudes
    • Orpheus
    • Tied Up In Space
  • RESUME
  • CONTACT

Fynn Rieger

Fynn RiegerFynn RiegerFynn Rieger

Aspriring Level Designer & Game Designer

Fynn Rieger

Fynn RiegerFynn RiegerFynn Rieger

Aspriring Level Designer & Game Designer

Projects

Roose Dudes

Gamejam - Ludum Dare 56 (2024)


Roose Dudes is a sidescroller in which the player must skillfully guide a horde of soot creatures through an obstacle course. The objective is to reach the finish line with as many of them as possible. This game was developed over the course of three days during the Ludum Dare 56 Game Jam.


Genre: Sidescroller, Skill-based Game
Engine: Godot 4
Duration: 72 hours
Team: 5 members
Platform: Web, Mobile
Website: https://ldjam.com/events/ludum-dare/56/roose-dudes


My Roles: Level Design, Game Design

More Details

Orpheus

Student project – Summer semester 2022


Orpheus is a single-player 3D puzzle adventure game with stealth elements. Players take on the role of Orpheus, navigating the darkness of the Greek underworld in a quest to rescue his beloved Eurydice. The game was developed as a student project for the “Game Praktikum” course.


Genre: Puzzle, Adventure
Engine: Unity 3D
Duration: 4 months
Team: 21 students
Platform: Windows
Website: https://www.hdm-stuttgart.de/stage/projekt_detail/projekt_details?projekt_ID=3895


My Roles: Level Design, Game Design, System Design

More Details

Tied Up In Space

Student project – Summer semester 2021


Tied up in Space is a co-op 3D action platformer where two players are always connected by a cable and must demonstrate strong teamwork to succeed. The game was developed entirely remotely as part of the course “Interdisciplinary Game Project.”


Genre: Co-op, Action, Platformer
Engine: Unreal Engine
Duration: 4 months
Team: 24 students
Platform: Windows
Website: https://www.hdm-stuttgart.de/stage/projekt_detail/projekt_details?projekt_ID=3628


My Roles: Level Design, Game Design, Combat Design, User Interface Design

More Details

Game Jams

Roose Dudes

Roose Dudes

Roose Dudes

Ludum Dare 56

Duration: 72 hours

My Roles: Level Design, Game Design

Iceolation

Roose Dudes

Roose Dudes

Ludum Dare 54

Duration: 72 hours

My Roles: Game Design, 2D Art

Skills

Software & Tools

Software & Tools

GAME DESIGN

Level Design

Combat Design

System Design

General Game Design

Gamification


INTERACTION DESIGN

User Interface Design

User Experience Design

Usability Engineering

Usability Research

Prototyping


LANGUAGES

German - Native Speaker

English - Fluent

Swedish - Conversational


Software & Tools

Software & Tools

Software & Tools

GAME ENGINES

Unity 3D

Unreal Engine 4

Construct 3

Godot


VERSION CONTROL

Git

Perforce


PROJECT MANAGEMENT

Confluence

Jira

Trello

Miro


GRAPHIC DESIGN

Affinity Designer

Krita


PROTOTYPING

Balsamiq

Adobe XD

Axure


MICROSOFT OFFICE

Word

Excel

Powerpoint

Copyright © 2025 Fynn Rieger – All rights reserved.

Unterstützt von

  • PORTFOLIO

This website uses cookies.

This website uses cookies to analyze traffic and optimize your user experience. If you accept cookies, your data will be combined with that of other users.

DeclineAccept